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    SILENT HILL: Townfall Arrival Walkthrough — Part 1

    A verified route through Arrival (Chapters 1-4): Shorefront, Zoe's house, the clinic, the pharmacy, and every key item needed to keep the story moving.

    9/22/2026 Last updated: 9/22/2026 3 min read
    Verified Minor spoilers
    Location:
    Shorefront District and St. Amelia
    Part:
    Arrival
    Chapter:
    Chapters 1-4 — Cold Open, Escape, A Connection, Searching for Zoe

    Next: Part 2 guide is not published yet

    What happens in Arrival?

    Arrival is Part 1 of the story and spans four chapters — Cold Open, Escape, A Connection and Searching for Zoe. The route stays inside Shorefront: the waterfront and Town Square, Zoe’s house, the Shorefront Family Clinic, and the St. Amelia Pharmacy. This page covers the critical path and the gate items only; the answer pages it links carry the exact codes.

    What is the fastest critical path?

    # Step Gate item
    1 Wake on the Shorefront pier; grab the boat-tour notice; red fog hits and the map unlocks
    2 Town Square: read the phone-booth flyer (900 / 010 / 100 — dial 100 to save)
    3 Hotel otherworld: tune the CRTV, solve the door wheel (18 / January / 1996), take the Room 204 key Room Service Card
    4 Zoe’s house: combine flashlight + batteries, restore power with the newsagent’s prepaid card, read Zoe’s emails Prepaid Power Card
    5 Kitchen: open the organ transport box — 956 left, 133 right Zoe’s Lanyard
    6 Scan the lanyard at the clinic shutter; read the sticky note in Z Ellis’s office Lanyard + note
    7 Reception keypad: 2896 — save phone, rounds form, pharmacy map marker Sticky note read
    8 Take the Scalpel from Z Ellis’s green box; cut into the pharmacy Scalpel
    9 Pharmacy back room: align the CRTV, read the posters, open the locker — 6539 Prescription Dosage Error
    10 Follow the answering-machine lead; the chapter closes on the clinic scales

    Each code has a dedicated answer page: organ transplant box, clinic reception, and the pharmacy locker.

    What can be missed in Arrival?

    Almost everything. Chapters do not replay without an earlier save, and Arrival holds missable documents, phone numbers, postcards, CRTV signals and resource containers — including the phone-booth 496 0244 call that unlocks a trophy. Save at every booth you pass (dial 100) and sweep side rooms before advancing.

    Where does the scales puzzle fit?

    The clinic scales in Zoe Ellis’s back room are the closing beat of Arrival. Two of the three items you place on it come from steps 5 and 9 above, so the scales cannot be solved until both the organ box and the pharmacy locker are open. Its full solution page is being verified and will publish once a second independent source confirms the arrangement.

    Where do I go after Arrival?

    Part 2 is not published yet — this site launches with verified, double-sourced pages only, and the Part 2 route is still being confirmed. Keep your save before the chapter end, check the puzzles hub for new answers as they verify, and bank a save at the Chapter 4 close if you plan a second run for the other endings (our New Game Plus page is still being verified).

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